All fonts considered were downloaded from either http://www.1001fonts.com/ or http://www.dafont.com/
Potential Fonts
1 - Chinese Rocks
- This font originated from the console game 'Red Dead Redemption' and holds a western sub - genre style.
- This style was inapporpriate for our production, ruling this font out as a possibility
- However it did have a rough, grungy style which fitted our intentions for the title.
- It holds connotations of suffering and hardship and seems like it would have fit a wood texture had we chosen to use and animate this font. It may have stood to resemble the wooden pews, cross or door from the church.
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1 - Chinese Rocks |
2 - God of War
- This font featured the strong, blocky style we desired for the title after ruling out a handwritten style title.
- The font has sharp corners and interesting bumps and additions to the letters, which could have allowed the text to be textured with a metallic texture if we had animated this font.
- The style suits our period setting, resembling the Victorian style iron bars featured in front of many townhouses and churches.
- We eventually ruled out this font as an option as we felt it overpowered its surroundings on the screen and would not have been subtle enough to fit the section of the opening sequence in which we desired to place them.
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2 - God of War |
3 - Heaven Gate
- This font reminded us of the stick man logo from the Blair Witch Project (Myrick/Sánchez, 1999) and has connotations of the supernatural and evil.
- The font is very thin, which did not fit our intended criteria for the font, however this has allowed the font to display a very sharp and distinctly makeshift style, which fits our sub-genre of supernatural/paranormal horror. It also has some weak gothic links, although some the other fonts we looked at had a much stronger gothic style.
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3 - Heaven Gate |
Final Font Choice
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4 - I Still Know |
4 - I Still Know
- We finally chose this font for our credits and titles as it fit all of the criteria we set for our potential titles.
- These criteria included that the title must:
- Be bold and blocky, not handwritten
- Have a slightly grungy feel to it
- Reflect the period setting
- Reflect the gothic and supernatural sub-genres of our opening
- The style of this font suggested it was run down, almost decrepit, shown by the cracks and holes in the letters.
- These cracks and holes allowed us to create a stone like finish during animation, linking them to the appearance of the church walls and the gravestones in the graveyard.
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Final Title Card |
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